Year 2 – Lesson 5 – Creating digital music

Curriculum KS1 Unit Lesson

In this lesson, learners will choose an animal and create a piece of music using the animal as inspiration. They will think about their animal moving and create a rhythm pattern from that. Once they have defined a rhythm, they will create a musical pattern (melody) to go with it.

Learning objectives

To create music for a purpose

  • I can create a rhythm which represents an animal I’ve chosen
  • I can create my animal’s rhythm on a computer
  • I can add a sequence of notes to my rhythm

Package contents

  • Lesson plans
  • Slide decks
  • Learner resources
  • Homework